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How To's |
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1. Adding/modifying the characters |
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To add a new character (same information applies to modifying an existing one):
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2. new! Adding local bots (automated characters) |
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If you have a game where you need to have "monsters" on the map, you can use so-called "bots". Those are the characters that act on their own, according to the AI logic assigned to them. We made it very easy to add bots and even included a simple example - check SimpleBotDemo.swf application in your main folder. This applications adds the bots to the map using the code. But usually you will be adding bots by including them into map XML, as you do with furniture and other objects (Map Editor generates the XML in that case). Just add this block to the map XML and the bot will be added to the map when it loads: <character> Here is the parameters:
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Last updated: September 16, 2009 |